建造者模式
将一个复杂对象的构建与它的表示分离,使得同样的构建过程可以创建不同的表示
from abc import ABCMeta, abstractmethod
class Player(object):
def __init__(self, face=None, body=None, arm=None, leg=None):
self.face = face
self.body = body
self.arm = arm
self.leg = leg
def __str__(self):
return "%s, %s, %s, %s" % (self.face, self.body, self.arm, self.leg)
class PlayerBuilder(metaclass=ABCMeta):
@abstractmethod
def build_face(self):
pass
@abstractmethod
def build_body(self):
pass
@abstractmethod
def build_arm(self):
pass
@abstractmethod
def build_leg(self):
pass
# 控制组装顺序
class PlayerDirector(object):
@staticmethod
def build_player(builder):
builder.build_body()
builder.build_face()
builder.build_arm()
builder.build_leg()
return builder.player
class SexyGirl(PlayerBuilder):
def __init__(self):
self.player = Player()
def build_face(self):
self.player.face = '漂亮脸蛋'
def build_body(self):
self.player.body = '苗条'
def build_arm(self):
self.player.arm = '细长'
def build_leg(self):
self.player.leg = '大长腿'
builder = SexyGirl()
director = PlayerDirector()
player = director.build_player(builder)
print(player)
建造者模式与抽象工厂模式相似,也用来创建复杂对象。 主要区别是建造者模式着重一步步构造一个复杂对象,而抽象工厂模式着重于多个系列产品对象。
优点:
隐藏了一个产品的内部结构和装配过程
将构造代码与表示代码分开
可以对构造过程进行更精细的控制
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